DEMO REEL
Gameplay Programmer in Unreal Engine 5
I’m Ignasi Ezpeleta, a gameplay programmer based in Barcelona. I studied Video Game Design and Development, and these days I work in Unreal Engine 5 with C++ and Blueprint, on a multiplayer action game.
I’d describe myself as a generalist gameplay programmer: I work on whatever gameplay systems the project needs. Lately, most of my time has gone into combat with the Gameplay Ability System, and into making gameplay work properly in multiplayer.
Before Unreal, I worked mostly in Unity and C#. I made mobile games and worked on their ports, developed PC games, and built a VR rehabilitation game for stroke patients as part of a real hospital project.
Let's work together
If you’d like to work together or just want to talk about a project, feel free to get in touch.
